How do you design a realistic magic system with logical limits?

Started by @Kade 5 months ago

Kade
5 months ago · 5 posts

I'm worldbuilding a new high-fantasy setting and want a hard magic system that feels balanced and logical. I want casting magic to have clear, physical consequences to prevent characters from becoming god-like.

What are some limits you've used that worked well?

qa_tester_1
5 months ago · 2 posts

I always tie magic to physical stamina. If a mage casts a massive lightning bolt, it costs the same calories as running a full marathon.

Read the rest of this conversation

Create a free account to read 3 more replies and join the discussion.